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Procedural Content Generation for C++ Game Development by Green Dale - Ebook | Scribd
Procedural Content Generation: Thinking With Modules
PDF) A procedural procedural level generator generator | Manuel Kerssemakers - Academia.edu
PDF) Procedural Content Generation for Games: A Survey
PDF) A Comparative Evaluation of Procedural Level Generators in the Mario AI Framework. Proceedings of Foundations of Digital Games. | Gillian Smith, Steve Dahlskog, and Noor Shaker - Academia.edu
PDF) A Survey on the Procedural Generation of Virtual Worlds
PDF] Search-Based Procedural Content Generation: A Taxonomy and Survey | Semantic Scholar
PDF) A Survey of Procedural Content Generation Techniques Suitable to Game Development
Procedural Content Generation via Machine Learning: An Overview | SpringerLink
PDF] Procedural content generation for games: A survey | Semantic Scholar
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PDF) Procedural content generation: goals, challenges and actionable steps
PDF] Search-Based Procedural Content Generation: A Taxonomy and Survey | Semantic Scholar
PDF] Procedural content generation for games: A survey | Semantic Scholar
Applied Sciences | Free Full-Text | IORand: A Procedural Videogame Level Generator Based on a Hybrid PCG Algorithm
How to effectively use procedural generation in games
PDF) Procedural Content Generation in Games (Guest Editorial)
Procedural Content Generation in Games | SpringerLink
Diving Into Procedural Content Generation, With WorldEngine — Smashing Magazine
Amazon.com: Procedural Generation in Game Design: 9781498799195: Short, Tanya, Adams, Tarn: Books
Procedural Content Generation for Games: A Survey
PDF) Procedural Content Generation in Games towards Semantic Web
PCGRL: Procedural Content Generation via Reinforcement Learning | Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
PDF) A Survey on Procedural Modeling for Virtual Worlds | Rafael Bidarra - Academia.edu
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Increasing generality in machine learning through procedural content generation | Nature Machine Intelligence
Procedural Generation in Godot: Learn to Generate Enjoyable Content for Your Games | SpringerLink